Baldur’s Gate: Dark Alliance was released on PS2, Xbox and GameCube in 2001, then on Game Boy Advance in 2004. Since then, other episodes of the famous license based on Dungeons and Dragons were released, but Dark Alliance remained a classic when it came to console games.
Baldur’s Gate: Dark Alliance is not an episode like any other. Indeed, released at a time when video games, and therefore RPGs too, were undergoing radical change, it is more action-oriented, like a Diablo for example (even if it is not a hack-n-slash). We choose from three sets of characters, and we play alone or in cooperation in order to advance in known environments of the D&D universe. The game had been praised for its sweeping choices, preferring adapt the universe and mechanics to console gameplay, rather than adapting PC RPG gameplay to consoles, which probably would have resulted in something average, if not mediocre.
This year, a new version of Dark Alliance was released on console, without really convincing fans. Fortunately, the original version, Baldur’s Gate: Dark Alliance, had already been released in the spring on Switch, PS4 and Xbox One, with the ability to play in 4K. This time, Baldur’s Gate: Dark Alliance finally released, twenty years later, on PC via Steam, GOG and the Epic Games Store. We are promised 70 hours of content, on this action RPG, now optimized for modern machines.
Baldur’s Gate: Dark Alliance is available from 5 p.m. on Steam, GOG and the Epic Games Store, for 29.99 euros.
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